Starting Point

For this project I had to design and animate an object to insert into some footage provided to me. The 3D Objects needed to appear as though they belonged in the scene.

I had to track the Camera Movements using an application called SynthEyes, and then import the tracked camera into 3Ds Max where I then designed my toy truck and cannon.

I used 3Ds Max's MassFX to simulate the physics interactions between the objects.

After I finished rendering the scene I then composited it over the original footage inside Nuke using many render elements

17th September 2014

Software Used:

  • SynthEyes
  • 3Ds Max
  • NukeX